2023-12-01 09:00:38 +01:00
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extends DeckNode
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var noobs: NoOBSWS
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2023-12-10 19:49:27 +01:00
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var cached_scene_name: String
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var cached_source_name: String
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var cached_id # TODO: evaluate if this caching is actually needed
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2023-12-01 09:00:38 +01:00
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func _init() -> void:
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name = "Get Source ID"
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node_type = "obs_search_source"
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2023-12-14 19:15:42 +01:00
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description = "Searches for an OBS source in a scene and returns its output."
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2023-12-01 09:00:38 +01:00
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category = "obs"
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add_input_port(
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DeckType.Types.STRING,
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"Scene name",
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"field"
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)
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add_input_port(
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DeckType.Types.STRING,
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"Source name",
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"field"
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)
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add_output_port(
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DeckType.Types.NUMERIC,
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"Source ID"
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)
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2023-12-04 15:16:39 +01:00
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func _value_request(_on_output_port: int) -> Variant:
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2023-12-01 09:00:38 +01:00
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if noobs == null:
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noobs = Connections.obs_websocket
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var scene_name: String
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if request_value(0) != null:
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scene_name = request_value(0)
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elif get_input_ports()[0].value_callback.get_object() && get_input_ports()[0].value_callback.call() != "":
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scene_name = get_input_ports()[0].value_callback.call()
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if scene_name.is_empty():
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return null
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var source_name: String
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if request_value(1) != null:
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source_name = request_value(1)
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elif get_input_ports()[1].value_callback.get_object() && get_input_ports()[1].value_callback.call() != "":
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source_name = get_input_ports()[1].value_callback.call()
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if source_name.is_empty():
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return null
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2023-12-10 19:49:27 +01:00
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if cached_scene_name == scene_name && cached_source_name == scene_name:
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return cached_id
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cached_scene_name = scene_name
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cached_source_name = source_name
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2023-12-01 09:00:38 +01:00
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var req := noobs.make_generic_request(
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"GetSceneItemId",
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{
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"scene_name": scene_name,
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"source_name": source_name
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}
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)
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await req.response_received
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var data := req.message.get_data()
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#if int(data.request_status.code) != NoOBSWS.Enums.RequestStatus.NO_ERROR:
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#return null
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2023-12-10 19:49:27 +01:00
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cached_id = data.response_data.scene_item_id
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2023-12-01 09:00:38 +01:00
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return data.response_data.scene_item_id
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