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46 lines
863 B
GDScript3
46 lines
863 B
GDScript3
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extends DeckNode
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var noobs: NoOBSWS
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func _init() -> void:
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name = "Set Scene"
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node_type = "obs_set_scene"
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description = ""
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category = "obs"
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props_to_serialize = []
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add_input_port(
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DeckType.Types.STRING,
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"Scene Name",
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"field"
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)
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add_input_port(
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DeckType.Types.BOOL,
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"Switch",
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"button"
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)
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func _receive(on_input_port: int, data: Variant, extra_data: Array = []) -> void:
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if on_input_port != 1:
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return
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if noobs == null:
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noobs = Connections.obs_websocket
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var scene_name: String
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if request_value(0) != null:
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scene_name = request_value(0)
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elif get_input_ports()[0].value_callback.get_object() && get_input_ports()[0].value_callback.call() != "":
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scene_name = get_input_ports()[0].value_callback.call()
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if scene_name.is_empty():
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return
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noobs.make_generic_request(
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"SetCurrentProgramScene",
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{"scene_name": scene_name}
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)
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