miggor-StreamGraph/classes/deck/nodes/expression_node.gd

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GDScript3
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extends DeckNode
var expr = Expression.new()
func _init():
name = "Expression"
node_type = name.to_snake_case()
description = "A Node holding a block of executable GDScript code."
category = "general"
props_to_serialize = []
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# TODO: order of ports is changed
# due to https://github.com/godotengine/godot/issues/85558
# when it's fixed, switch it back
add_input_port(
DeckType.Types.DICTIONARY,
"Expression Input"
)
add_output_port(
DeckType.Types.STRING,
"Expression Text",
"codeblock"
)
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func _value_request(_from_port : int) -> Variant:
var text = get_output_ports()[0].value_callback.call()
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var err = expr.parse(text, ["deck_var", "input"])
if err != OK:
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printerr(err)
return null
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var res = expr.execute([_belonging_to.variable_stack, request_value(0)])
if expr.has_execute_failed():
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printerr("Expression Execution Failed: ", text)
return null
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return res
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